I waited for what I thought was a reasonable time to purchase an Xbox One. If there were bugs to work out, I like to think it would have happened by now. One aspect that Microsoft changed for the best, in my opinion, was selling a Kinect-less system which is the one I opened my wallet for. Since I have been part of the Xbox family since about 2006, I didn’t see a need to swap to Playstation only because it may have slightly better graphics. So, this game review is not going to harp on which system is best. It’s about my brief thoughts on the Xbox One and, of course, “Dead Rising 3,” the first game I played on the new system.
The first thing I noticed was how quiet the system is. If you have an old Xbox 360 like I do, it sounded like a jet taking off in your living room. That issue, and I thought it was kind of a big deal, is gone. The Xbox One barely purrs like a kitten. It’s that quiet. For that I am grateful because I no longer have to compensate on the volume of the game to make up for the Boeing 767 that was in my man room. Read the rest of this entry
Cool video right? I bought Dead Island because I thought it would be a quick mindless zombie killer game…kind of like Left 4 Dead. Since I had recently played games that required my attention, killing zombies seemed like a fun way to pass time without exercising any brain cells. I was wrong. Dead Island turned into a lengthy campaign of survival and zombie smashing brutality complete with an open-world environment, main missions, and enough side quests to keep busy for quite some time. Though this may sound appealing on the surface, and it was, Dead Island was not free from frustration, glitches, and a slow frame rate. Overall, it wasn’t enough to keep me from finishing the game, but frustrating it was. I did lose interest in trying to complete all of the side quests and eventually finished the game. This isn’t starting off with fireworks, but it does get a little better.